/*###################################################################*
#
# MPGL Engine - CrossPlatform OpenGL Engine
# Copyright (C) 2014  Mitchell Pell
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program.  If not, see <http://www.gnu.org/licenses/>.
#
####################################################################*/

#ifndef GL_BUTTON_EVENT_COLLECTION_H
#define GL_BUTTON_EVENT_COLLECTION_H

#include "GLButtonEvent.h"
#include "../../../Base/SharedCollection.h"
#include "../../../Base/Updateable.h"

using mp_base::interfaces::SharedCollection;

namespace mpgl_engine{ namespace application{ namespace input {

	/*!----------------------------------------------------------------
	*	@class		GLButtonEventCollection
	*	@brief		Template for a collection of GLButtonEvent objects.
	*
	*	@author		Mitchell Pell
	*	@date		9/27/2013
	*	@version	1.0	
	*
	-----------------------------------------------------------------*/
	class GLButtonEventCollection : public SharedCollection<spGLButtonEvent>
	{
	public:
		GLButtonEventCollection():SharedCollection<spGLButtonEvent>(){}
		virtual ~GLButtonEventCollection(){}
	};
}}}

#endif